Ever since its initial release on the Nintendo 64 in 2000, The Legend of Zelda: Majora’s Mask has existed in The Legend of Zelda: Ocarina of Time’s shadow. It holds the distinction of not only being one of the few direct sequels in the franchise but also the direct sequel to what many believe is the best Zelda game of all time. What’s more, it was saddled with an impossibly short development cycle of just over one year, necessitating the re-use of the Ocarina of Time engine as well as many of its assets. With the uncharacteristically short turnaround between games, the memory of Ocarina of Time was fresh in the mind of gamers as they embarked on their next adventure with Link. Because of that, it was nearly impossible to evaluate Majora’s Mask without making direct comparisons to Ocarina of Time.
Perhaps that is why Nintendo did so much to differentiate the two titles in all the areas they could. Majora’s Mask was darker and stranger with a much heavier emphasis on side quests. Unfortunately for Nintendo, it seemed gamers didn’t want a differentiated game; though it received similar critical acclaim, Majora’s Mask could never match the commercial success of its predecessor. By comparison, it was a bit of a failure. Well, it’s now been seventeen years since the original release of Ocarina of Time and Majora’s Mask has finally been given opportunity to come out of the shadows and be evaluated on its own merits. The Legend of Zelda: Majora’s Mask 3D remake for the Nintendo 3DS delivers in spades as developer Grezzo has made all the right tweaks to make a fifteen-year-old game relevant and accessible in today’s gaming landscape. This is absolutely the best version of the game and also one of the very best reasons to own a 3DS.
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