Nintendo melts Kevin’s cold, cold heart with one of the best games we’ve played in a long, long time. We’re still talking The Legend of Zelda: Breath of the Wild, Snipperclips, 1-2 Switch, and post office shenanigans.
The bros spent Switchmas Day playing Snipperclips, 1-2 Switch, Super Bomberman R, and The Legend of Zelda: Breath of the Wild. Keith and Steve struggle to stay awake as they give their first impressions of the games and system.
Here’s our 2017 Oscar preview. We discuss in detail the 9 best picture nominees, and we give our predictions, preferences, and snubs for some of the other main categories. Warning: Based on how drunk some of us got, you would think we were discussing the Golden Globes.
What can I say about Chrono Trigger that hasn’t been said on one of the many podcasts on which its been brought up? I knew I had missed a lot by not owning an SNES as a kid, but I didn’t know I missed a game that would fundamentally change how I felt about an entire genre. It’s easily one of the best games I’ve ever played, and I want more! And with that in mind, I’m now ready to proclaim that my next step in my rehab program is Final Fantasy III (or VI, depending on how worldly you’re feeling). Continue reading →
Originally released in March of 2015 as an episode of 3rd Party Support, this podcast is all about The Legend of Zelda. We share our thoughts on each main entry into the series, and we try to make sense of the nonsensical timeline. We’ve updated it for the new games that we’ve played in the 2 years since this podcast’s original release, but be warned that the audio quality is pretty crappy throughout. As always, blame Webber.
If you’re not fans of wrestling or incessant drafting, steer clear of this Subject to Change. Keith, Webber, Marissa, and Steve draft their teams for the January 29th, 2017 Royal Rumble. Keith hopes to defend Belt III, while the others try to unseat him.
Steve, Sween, and Keith unwind after a very stressful Game of the Year podcast. They cover their honorable mentions from 2016 as well as the best games they played in 2016 that released in previous years. Warning: this one’s an absolute mess.
We’re talking driverless cars aiming their car crashes in this week’s aimless car crash of a podcast. Our subjects this week: playoff sports, driverless car crashes, New Year’s resolutions, and regifting.
We make the questionable decision of speculating about the Nintendo Switch mere hours before Nintendo’s Switch presentation, and the not-so-questionable decision of talking about the national treasure that is Al Kaprielian.
The bros have broken many promises, but not the promise they made for episode 50. For the first time ever, gametimebro has a video version of their gaming podcast. Feast your eyes on three men sitting in chairs for an hour.
If you you’d rather not stare at us for an hour, here’s the mp3 version:
From your first introduction to Ginger and the world he inhabits, it’s clear that Ginger: Beyond the Crystal draws heavy inspiration from some of the best 3D platformer franchises of all time. Staples of the genre like colorful environments, charming NPCs, and challenging platforming elements return, but so do tedious collect-a-thons, a barely-there story, a camera that proves very difficult to control, and a framerate that leaves a lot to be desired. With Ginger, Drakhar Studio did not improve on the formula established by the franchises that inspired it, and because of that, we’re left with a fun experience that feels distinctly dated. If you’re looking for a deep experience, look elsewhere, but if you’re looking for a fun way to satisfy your insatiable thirst for nostalgia until Yooka-Laylee comes out in March, Ginger: Beyond the Crystal does the trick nicely.Continue reading →
Kevin, Stevie, Steve, and Keith are reunited for the first time in a long time on the latest episode of GTSB. They nerd out about JRPGs from 20 years ago, and then they get current and talk about the Playstation 4 Pro and Super Mario Run. Oh, and Keith finally got the UltraHDMI.
Another week, another episode with Stevie and Lucia. This time they’ve brought friends. Our subjects for this week: “Would Your Rather” situations, all things overrated, coleslaw, paper towels, and Catholicism.
We’re committed to a podcast every Friday. Sometimes that means Steve calls in and talks about the 1904 Olympic Marathon for 25 minutes. Our subjects for this week: smells, sandwiches, and the best marathon ever.
I thought I hit rock-bottom about four months ago. After a brief stint of sobriety earlier in the year, I fell off the wagon. I found myself spending more time with Destiny than with my loved ones. Worse still, I found myself spending more time with Destiny than any other video game. I wasn’t eating. I wasn’t sleeping. I was just chasing that max light level dragon. And then one day, it just clicked in my head. This was a colossal waste of time.
Finally, with this monkey off my back, I could refocus my energy on our podcasts, this website, and the games that I had been ignoring. I played Uncharted 1, Uncharted 2, Uncharted 3, Uncharted 4, Until Dawn, Rise of the Tomb Raider, and Inside. And it was great. I felt like a real gamer again.
Then someone messaged me about two weeks ago. Someone from my past. Someone who enabled me time and time again.
“It’s Iron Banner this weekend in Destiny. You can get the gauntlets you need to hit max light level.”
And with those few words, I was back. Just for two hours, but I was back. I haven’t played since, but it forced me to admit to myself that I’ll always be a Destiny addict. I was left with no choice but to check myself back into a more intense version of Retro Rehab. I’ve added an extra step to make sure my sobriety sticks for good this time, but for now, it’s time for step 3, Super Mario World. Continue reading →
On March 26, 2016, the bros of gametimebro.com got together for our annual Smash Bash Tournament. This double-elimination tournament was seeded using total kills accumulated from a series of twenty 4-player prelim matches in which every player played every other player exactly once.
The initial seeding:
The tournament tree was populated based on those seeds, and a total of 40 one-on-one matches were played to determine this year’s Smash Bash Champion. For the first time ever, many of these matches have been recorded and uploaded to YouTube in their entirety. Check them out below.
It’s our mid-year best of TV podcast and we’re only a month late! Our subjects for this week: best new show, best show we caught up on, most improved show, and show we are most looking forward for the rest of 2016.