It’s fall, and we’re out of ideas. Our subjects this week: fall fads, Halloween candy, Halloween costumes, and horror movies.
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It’s fall, and we’re out of ideas. Our subjects this week: fall fads, Halloween candy, Halloween costumes, and horror movies.
Subscribe to Subject to Change on iTunes and Google Play.
Keith and Danielle have both been traumatized recently. Our subjects this week: Yelp reviews and big ass wasps.
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Keith is joined by Zach aka Casanova aka Cassie aka @bigZandthewins, a writer for thenerdstemplar.com, to nerd out about Destiny: Rise of Iron.
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Keith’s brother Ryan makes his debut this week, and of all of our episodes, this one is absolutely the most all over the place. Our subjects this week: beads, our biggest flaws, and trends.
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Steve and Kevin watch One-Punch Man and Kevin’s preconceived notions of English dubs are challenged.
You can watch One-Punch Man on Adult Swim!
Our intro/outro theme is Al Bhed Ec Faent remixed by Theory of N! You can download the track at OC Remix!
Follow Steve and Kevin on the social meteors! Our fancy S&K Logo was made by Brian Townsend.
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Steve recently played The Last of Us, one of Keith’s all time favorite games. In this Double Take, they discuss the game’s ending along with other highlights and frustrations. There are heavy spoilers, naturally.
Kevin goes into detail about his latest game Haque, an old-school fantasy Roguelike RPG. Oh, and we react to the new Final Fantasy XV trailer.
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We face our fears and name our Japanese restaurants. Our subjects for this week: driverless cars, Japanese cooking, plane crashes, and zombies.
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It’s time to purge the drafts folder and unleash some hot Game Boy takes on the world wide Internet. More than a year in the making – alright fine, the takes are cold, ice cold – here are gametimebro’s thoughts on the Game Boy and Game Boy Color catalogues.
Kevin, Stevie, Steve, and Keith are reunited for the first time in a long time on the latest episode of GTSB. They nerd out about JRPGs from 20 years ago, and then they get current and talk about the Playstation 4 Pro and Super Mario Run. Oh, and Keith finally got the UltraHDMI.
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In honor of the start of the 2016 NFL season, we’re playing Madden from 7 years ago. Watch as a bitter rivalry is born.
Another week, another episode with Stevie and Lucia. This time they’ve brought friends. Our subjects for this week: “Would Your Rather” situations, all things overrated, coleslaw, paper towels, and Catholicism.
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Stevie and Lucia are back despite their better judgment. Our subjects for this week: ranking our teen years, Pokémon Go, eliminating things from existence, and HGTV.
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After so many hot video game takes, it’s time we took a late summer breather here at gametimebro. As August draws to a close, we’re cooling things down. We’re chewing on something sweet and juicy. Today, we’re talking fruit.
Stevie Trashcan and Lucia make their podcast debut this week. Things get personal. Our subjects for this week: judging, awkward moments, California, and cargo shorts.
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We’re committed to a podcast every Friday. Sometimes that means Steve calls in and talks about the 1904 Olympic Marathon for 25 minutes. Our subjects for this week: smells, sandwiches, and the best marathon ever.
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I thought I hit rock-bottom about four months ago. After a brief stint of sobriety earlier in the year, I fell off the wagon. I found myself spending more time with Destiny than with my loved ones. Worse still, I found myself spending more time with Destiny than any other video game. I wasn’t eating. I wasn’t sleeping. I was just chasing that max light level dragon. And then one day, it just clicked in my head. This was a colossal waste of time.
Finally, with this monkey off my back, I could refocus my energy on our podcasts, this website, and the games that I had been ignoring. I played Uncharted 1, Uncharted 2, Uncharted 3, Uncharted 4, Until Dawn, Rise of the Tomb Raider, and Inside. And it was great. I felt like a real gamer again.
Then someone messaged me about two weeks ago. Someone from my past. Someone who enabled me time and time again.
“It’s Iron Banner this weekend in Destiny. You can get the gauntlets you need to hit max light level.”
And with those few words, I was back. Just for two hours, but I was back. I haven’t played since, but it forced me to admit to myself that I’ll always be a Destiny addict. I was left with no choice but to check myself back into a more intense version of Retro Rehab. I’ve added an extra step to make sure my sobriety sticks for good this time, but for now, it’s time for step 3, Super Mario World. Continue reading
It’s been a while since Steve has been on the podcast so it takes a while for us to get through what we’ve been playing. It’s literally all we talk about.
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On March 26, 2016, the bros of gametimebro.com got together for our annual Smash Bash Tournament. This double-elimination tournament was seeded using total kills accumulated from a series of twenty 4-player prelim matches in which every player played every other player exactly once.
The initial seeding:
1 | STEVIE | 5 | KEVIN | 9 | BOUTIN |
2 | STEVE | 6 | JEREMY | 10 | BTOWN |
3 | COREY | 7 | TREVOR | 11 | SWEEN |
4 | KEITH | 8 | BRYAN | 12 | WEBBER |
The tournament tree was populated based on those seeds, and a total of 40 one-on-one matches were played to determine this year’s Smash Bash Champion. For the first time ever, many of these matches have been recorded and uploaded to YouTube in their entirety. Check them out below.
Click here for full Smash Bash 3 results.
Match Videos:
Finals: Kevin vs. Stevie
For the videos of the rest of the matches:
Continue reading
Premise: What if you set The Office at a Walmart?
Current Keith and past Keith collaborate for the first time ever. Our subjects for this week: the Olympics, amusement park photos, and UMass Dining.
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In the first ever one-on-one GTSB, Keith and Brian are talking all things Nintendo, from the 64 to the NX.
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Premise: BoJack Horseman is an anthropomorphic horse who starred in a hit family sitcom back in the ’80s and ’90s called Horsin’ Around. Twenty years later, he’s got all the fame and fortune he could want, but also a sometimes-crippling case of depression. Season 3 loosely revolves around BoJack’s goal of winning an Oscar for his recent role as Secretariat – if he can just win that Oscar, he’ll never be forgotten, the thinking goes, and that’ll be enough to snap him out of this deepening existential crisis. (But will it really?)
It’s our mid-year best of TV podcast and we’re only a month late! Our subjects for this week: best new show, best show we caught up on, most improved show, and show we are most looking forward for the rest of 2016.
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Premise: It’s November, 1983, in a quiet little Indiana town. Something nasty has escaped from a nearby research facility working on top secret projects for the federal government. Meanwhile, a local boy goes missing just as a peculiar traumatized girl with no discernible origin appears. The boy’s frantic single mother works with the local police chief to find her son and his twelve-year-old friends mount a similar effort of their own – bicycles, walkie-talkies, and all. Oh, and there’s a love triangle brewing between a good girl, a jock, and an outcast. Hey, I said it was 1983!
Somewhere near the middle of Final Fantasy VII, Cloud endures a one-on-one date at the Golden Saucer with one of his comrades. Who he selects as his lucky partner for the evening depends on several seemingly meaningless decisions the player has made up to this point in the game. There’s an algorithm working behind the scenes throughout the first disc, tallying up unseen “relationship points” for each of Cloud’s four possible partners based on the actions he’s taken and the words he has said. A certain drink order at the bar after the story’s very first mission, for instance, may end up being the difference between an enjoyable outing with Tifa and an exasperating one with Yuffie. An offhand comment about snoring might ultimately lead to a bro-down with Barret at the expense of a night to remember with Aeris. In all, some forty or fifty apparently meaningless individual choices will ultimately contribute to Cloud’s decision.
Take that concept, apply it to high school kids, stick them on a haunted island, and you’ve got the basis for Oxenfree.
We tackle some semi-serious subjects in not-so-serious ways. Our subjects for this week: stereotypes, PEDs, going to the dentist, and nursery rhyme origins.
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Steve and Kevin learn about cyclopes, pronouncing things right, and what Yowamushi means.
You can watch Yowamushi Pedal for free on Hulu.
Our intro/outro theme is Al Bhed Ec Faent remixed by Theory of N! You can download the track at OC Remix!
Follow Steve on Instagram and Kevin on Twitter!
Fancy S&K Logo by Brian Townsend.
Welcome back to Rank & File, where we rank things and then file them away. Today, we’re ranking Nintendo 64 games.
You know how it works. I asked a bunch of the bros to rank Nintendo 64 games and then I combined all of our ballots to come up with a final ranked list. Every title included by more than one bro qualified for our final list with the most popular and most beloved titles appearing toward the top of the list.
Sources vary, but there were about 300 games released for the console in North America. Our final rankings include 69 of those titles (ha!) and our individual ballots collectively span 111. More than a third of the console’s library can thus be found below. Wow!
Without further ado, here is the singular consensus take from a record-setting 15 Rank & File contributors, followed shortly thereafter as always by the many various individual takes.
Continue reading
Keith forces The Final Deletion down Kevin and Brian’s throats in this dilapidated boat of a podcast. Our subjects for this week: The Final Deletion, fears, and spicy foods.
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Nora’s here; Keith is traumatized. We go into excruciating detailing about her birth and a country shaped like a boot. Our subjects for this week: Labor, Italy, Italian food, and holidays.
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Pokémon Go has taken over the world, so naturally, it has also taken over our podcast.
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We wax nostalgic about our childhoods on the latest Subject to Change. Our subjects for this week: summer memories, toys, and the primes of our lives.
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We test out our new mics while Danielle tests Keith’s patience with her trail mix buying habits. Our subjects for this week: road trips, trail mix, and yard work.
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Steve, Stevie, Marissa, and Kiks drove 10 hours to Ohio for a wedding, so naturally they recorded a podcast to troll Keith. Our subjects for this week are pizza, Daenerys, Beyonce, and dinosaurs.
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We’re back with episode 2 of our new podcast. Our subjects for this week: Mario Kart, taking notes, moral obligations that come with super powers, and ice cream.
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Steve and Keith list their top 10 games of E3 2016.
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We just launched Subject to Change, our new podcast that will be releasing every Friday! Each guest brings a different subject to table in this verbal potluck. Our subjects for this week: launching this new podcast, the Red Sox, male grooming, and Daredevil.
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We’ll have a more detailed post in the coming weeks on all the results of Smash Bash 3, but for now, enjoy the tournament final complete with commentary from J and BTOWN (Don’t worry, we’ll post a version of this without the commentary as well).
The bros take Mario Tennis: Ultra Smash for a (back)spin and find out that it’s not quite the ace they were hoping for.
It’s Stevie’s birthday! Naturally, we got drunk and recorded a podcast. Find out what Stevie has wasted over a year of his life doing. The answer may surprise you!
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After a shamefully long hiatus, it’s time for another edition of Rank & File. Today we’re ranking Mario Kart.
Two years ago, the eighth game in the Mario Kart franchise (aptly called Mario Kart 8) was released in North America. To mark this minor anniversary, we asked several of the bros to rank the titles in the franchise from best to least-best. Twelve ballots later, our compiled set of rankings was finished and finalized. And you won’t BELIEVE the results – number nine will shock you!
Webber takes over the Pod Couple to drop knowledge on the expectant parents Danielle and Keith.
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Against all odds, we made it to episode 40! Stevie, Kev, and Keith talk Uncharted 4 (surprise!), Kojima’s new game, and American Gladiators. Kev offers up his theory on Litten’s final evolution.
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When Uncharted 4: A Thief’s End was first teased at the PS4 launch event in November of 2013, it was met with some trepidation from fans. After all, Uncharted 3: Drake’s Deception seemed to be a fitting end to the then trilogy as Nate, Sully, and Elena quite literally rode (a plane) off into the sunset. Fan concern grew as Uncharted 4 lost some of its most key personnel during development, including Justin Richmond, game director, and Amy Hennig, creative director and head writer. On top of that, when Neil Druckmann and Bruce Straley, the leads of The Last of Us, came in as the new co-directors, they threw out eight months of story on which Hennig and her team had been working. In the hands of a less capable developer, this game would have crumbled under the weight of this type of upheaval, but with Uncharted 4, Naughty Dog proves once again why many consider it to be the preeminent developer in the entire industry. Uncharted 4: A Thief’s End is a massive achievement. With its gripping story, unrivaled character development, satisfying gameplay, and the very best graphics that have ever been produced on console, it not only justifies its existence as a sequel, but it unseats Uncharted 2: Among Thieves as the best Uncharted game there is. In fact, when the dust settles, this could very well be this generation’s best game, period.
You asked for it! We delivered! Please enjoy a GTSB with 100% less Keith, as Steve, Stevie, Brian, and Sween discuss Captain America: Civil War, X-Men, Batman V. Superman, The Witness, and Uncharted.
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Watch as I finish Uncharted 4: A Thief’s End. What a fitting end to one of the most important video game series of all time. My final review should be up early next week.
Watch as I play chapters twelve through fifteen of Uncharted 4: A Thief’s End. My thoughts from day four: Naughty Dog managed to create both the best written and best looking game this generation. To me, this is the new measuring stick against which all Triple A games should be compared. Check back tomorrow 5/14/16 as I will be streaming the remainder of the game, and come back next week for my final review.
Watch as I play chapters seven through eleven of Uncharted 4: A Thief’s End. My thoughts from day three: I’m glad I didn’t seek out the second half of the E3 Demo so the best action sequence of the series wasn’t spoiled for me. The real standout sequence actually came right afterwards, however, with Drake and Elena’s emotional exchange in the hotel room. Check back tomorrow 5/13/16 as I will be streaming the next few chapters, and come back next week for my final review.
Watch as I play chapters four through six of Uncharted 4: A Thief’s End. My thoughts from day two: It’s a little slower to get into the action than I’m used to, but that’s a small price to pay for the tremendous character development we’re getting. The Last of Us influences are clear, and Uncharted 4 is better for it. Check back tomorrow 5/12/16 as I will be streaming the next few chapters, and come back next week for my final review.